Posts Tagged ‘apple iphone’

Apple Newton vs. Apple iPhone

Wednesday, December 2nd, 2009

Back was a baby, it pitted an Apple Newton MessagePad against a Samsung Q1 UMPC in a brutal boxing match to the death. The Newton, despite being 10 years the Q1's senior, emerged victorious and the crowd--that's you lot--went wild.
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Today, we've taken the reigning champion, the very same Newton, out of retirement to put it up against a brand-new contender. This time, the opposition is no Windows-tainted experiment doomed to failure. Oh no--this time it's the Newton's very own grandchild, the iPhone 3GS.

It would be a little unfair to compare the two devices on a like-for-like basis. One's a phone, for goodness sake, and one's a 400-year-old tablet thingy. CNET UK's Flora Graham and Rory Reid take a relative look at each, focusing on how innovative they were for their respective times...

Apple iPhone 3GS – 32GB – black (AT&T)

Monday, November 16th, 2009

Apple_Iphone_3G
Three years after the first rumors of an Apple cell phone began to make the rounds, the iPhone continues to garner huge buzz, long lines, and a growing share of the cell phone market. And as we approach the second anniversary of the first model's frenzied launch day, Apple drops the newest model in our laps. The iPhone 3GS, which will hit stores June 19, promises faster processing and network speeds, extended battery life, more memory, and additional features. It's enough to get our attention, but not enough to get us completely excited.

In many ways, the iPhone 3GS delivers on its promises. The battery, which could sometimes deplete in less than a day on the iPhone 3G, lasted longer in our preliminary tests, and the phone's software ran noticeably faster. Yet, we still have some concerns. A faster AT&T 3G network isn't going to happen overnight, and some features, like tethering and multimedia messaging, aren't scheduled until later in summer 2009. We also struggled to see any change in call quality, which, as any iPhone owner can tell you, remains far from perfect.

So should you buy it? That will depend on how much you'll have to pay for the privilege. If you don't own an iPhone yet, and you've been waiting for the right model, now is the time to go for it. The same goes for iPhone Classic owners who never made the jump to the iPhone 3G. But, if you're a current iPhone 3G owner, the answer isn't so clear. If you're eligible to upgrade at the cheapest prices ($199 for the 16GB model and $299 for the 32GB model), we suggest doing so, as long as you don't mind the required two-year contract. If you own an iPhone 3G, but are not yet eligible for the upgrade, we recommend upgrading to the new iPhone OS 3.0 operating system, and then waiting. As much as the iPhone 3GS brings, it's not worth the extra $200 that the 16GB and 32GB models cost.

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Design and interface
The iPhone 3GS looks exactly like the previous model. It shares the shape and the same external controls, but the iPhone 3GS is unique in a handful of ways. You can get both memory sizes in white or black, and the iPhone 3GS display sports a fingerprint-resistant oleophobic coating that is supposed to attract fewer fingerprints and smudges. The new model shares the same dimensions as its predecessor, but it's slightly heavier (4.76 ounces versus 4.7 ounces), a virtually unnoticeable difference.

The iPhone 3GS has the same external design as the iPhone 3G.

The menu interface is also the same, but in the past year, as we've added apps to the Home screen, something new has begun to bother us. As intuitive and simple as the interface is, it becomes unwieldy after you get above four menu pages. Swiping through multiple pages is tedious; and it's rather painful to drag applications from page to page if you're an organizational freak. We hate that there's no way to categorize related apps into folders, such as one for news, another for social networking, and so on. Not only would this cut down on menu pages, but you'd also be able to find your app faster. And while we're at it, how about letting us delete some of the native apps we never use?

Features
Since the iPhone 3GS inherits many of the features from the previous model, we'll concentrate on what's different on this device. If you need a refresher on such elements as the clock, YouTube, weather, iPod player, calculator, and e-mail, please see our iPhone 3G review. We'll start off with the new features that only the iPhone 3GS will offer.

Camera
Until now, the iPhone's camera has been good, but far from great, with decent photo quality, but no editing features. Apple didn't include options such as white balance, a digital zoom, or a self-timer that come standard on many basic VGA camera phones. The minimalist shooter bothered us so much that we began to worry if Apple was leading a new trend of "dumbing down" cell phone cameras.

The iPhone 3GS' camera still lacks a flash.

The iPhone 3GS puts some of those fears to rest. Apple boosted the camera's resolution to 3 megapixels and added a new "Tap to Focus" feature. As you point the lens toward your subject, a small box appears on the center of the display. Tapping that square focuses the camera automatically on that point and adjusts the white balance, color, contrast, and exposure accordingly. If you'd rather focus on the edge of your shot, just tap the display at your chosen point and the square moves with you. If you don't tap anywhere, the camera will focus the entire frame.

Photo gallery: iPhone 3GS camera photos
Photo gallery:
iPhone 3GS camera photos

Tap to Focus performs well. For example, if we photographed a book cover sitting on a desk, we were able to get a clear reading on the book's title. If we shifted the focus away from the book, the title became somewhat blurry. Alternatively, if we focused on the brightest part of an image, the entire picture would appear brighter. But if we focused on the darkest part of any image, the photo would darken accordingly. The iPhone still doesn't come with a flash, though, so don't expect miracles.

On the other hand, the new automatic macro setting didn't appear to make much of a difference. Close-up shots looked slightly better on the iPhone 3GS than they did on the iPhone 3G, but we couldn't tell when the macro focus was working and when it wasn't. As with the autofocus feature, the macro setting is a welcome addition, but we'd prefer to have more control over it. In other words, the iPhone 3GS' camera is smarter than those on the earlier iPhones, but the camera, rather than the user, still runs the show.

The iPhone 3GS' indoor shots were just average.

On the whole, the iPhone 3GS' photo quality looks better than the 3G camera's quality, but it depends on the shot. Outdoor shots and photos taken in natural light looked less blurry in our tests, with brighter colors. Photos taken during cloudy days were less likely to be blown out, and photos in low-light conditions looked brighter and had less of an orange tint. Indoor shots without natural light showed little change, however. The iPhone's camera is not optimized for fluorescent light. For a full gallery of shots taken with the camera, see our iPhone 3GS camera slideshow.

Video recording
The iPhone 3GS is the first iPhone to offer video recording, another feature other phones have offered for years. Apple makes up for some lost time by offering an easy-to-use video-editing option right on the phone.

The video recorder has a simple interface and you can edit clips right on the display.

Controls for video shooting work just like the still camera's controls, and you can use the Tap to Focus feature here, as well. The quality is just VGA, but the camera shoots at 30 frames per second, so while colors look muted and some videos appear washed out, the iPhone 3GS did better at handling movement than most cell phone cameras. After you're done recording, you can send your clip in an e-mail or upload it directly to your YouTube account. We were able to upload to YouTube and send a video from our synced IMAP4 Exchange account, but when we tried to send a video from a synced Yahoo POP3 account, an error occurred. We're checking with Apple on the discrepancy and will report back.

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The phone's video-editing tool is utterly intuitive and fun to use. After loading a previously shot video, you'll see it displayed frame by frame in a linear format along the top of the touch screen. Using your finger, you can slide the cursor to any point in the video and start playing from there. If you care to edit, just touch either end of the border that surrounds your video. When the border turns yellow, you can shorten the clip by dragging either end toward your desired cutoff point (the image on the display will conveniently change as you move along). Once you've made your edits, just hit the "Trim" control.

We liked the video-editing feature a lot, but it's worth noting a couple of small complaints. First off, when you trim a clip, the edited version replaces your original video, rather than saves it as a new file. Also, you can trim only in a linear format--meaning you can't cut out something in the middle and stitch the remaining two ends of the video together.

We also like a new feature that allows you to quickly open a photo or video that you just shot. After taking your snap or video, a small thumbnail will appear on the bottom of the viewfinder next to the shutter control. Tapping that thumbnail takes you to the photo gallery page, from where you can view your work or send it on to a friend.
Voice Control
We've long berated Apple for not including voice dialing on previous iPhones, particularly in this age of hands-free driving laws. Overdue as it is, the new Voice Control feature goes far beyond just making calls. To activate it, hold down the home button until the Voice Control feature appears.

With the Voice Control feature, you can make calls and control the iPod player.

As with hundreds of other cell phones, Voice Control lets you make calls by speaking the contact's name or phone number into the receiver. After you say your command, you'll get audio confirmation and the name or number will show on the display. If the iPhone makes a mistake, you can press an "undo" touch control at the bottom of the screen. The feature is speaker-independent, so you won't need to train it to recognize your voice; you'll be ready to go the first time you turn on the phone.

In our tests, the voice dialing performed well. When using names, it understood us accurately most of the time. It made occasional mistakes--for example, it wanted to call "Siemens" instead of "Stephen"--but that's hardly unusual for a voice dialer. Voice Control performed better when using only numbers. We didn't have to speak loudly, except in noisy environments, but it was capable of filtering out most background noise.

If you call a contact with multiple numbers, but don't specify which number you prefer, it will prompt you with "home," "work," etc. If you ask for a name that has multiple listings in your phone book (we know multiple people named Tim, for instance), it will prompt you for your choice, while showing the options on the screen. Alternatively, you can call a contact using his or her company's name, but that company must be in the contact's electronic business card.

Voice Control also interacts with the iPhone's iPod player and the iTunes Genius list. You can ask it to play a song by artist name and album, and you can request an entire playlist. Once music is playing, you can pause, skip to the next song, and go back to the previous track, using your voice. Say "shuffle" and the player skips to a random song. The feature was accurate most of the time, but it occasionally confused some artist names.

Unsure which song is playing? You can find out by asking, "What song is this?" You'll then get audio confirmation of the track name and artist. Like what you're hearing? Say, "Play more songs like this," and the player will use your iTunes Genius list to play a related song. In either case, the music will dim while you speak. They're nifty features, to be sure, and we can't think of another MP3 player or cell phone that offers such capability.

On the other hand, we can't imagine that many people would use it outside of a car. And the iPod Voice Control isn't perfect. It read Pink's name as "P N K" in our tests (Pink spells her name as "P!nk" on her album covers), and it twice tried to call "Annette" when we asked what song was playing. Also, we're not sure how Gwen Stefani would feel about being related to Britney Spears in the Genius list, but there you have it.

Compass
You'll find the iPhone 3GS' digital compass option directly on the Home screen; just tap to open. The attractive interface shows a large compass with your bearing and your latitude and longitude. Similar to any other compass, it continues to point true or magnetic north as you turn around. Reception was spotty inside, so you'll need to stay clear of any interference. If it can't get a bearing, you'll be advised to move away from the interference and re-establish the compass' orientation by moving the iPhone in a figure-eight motion.

The compass application shows your location and sports an attractive interface.
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The compass also interacts with Google Maps to point you in the right direction. To switch to the maps, just press the familiar bull's-eye icon in the bottom-left corner. You'll see your position on the map, and if you tap the bull's-eye again, the map will rotate to show the direction you are facing. It's a nice touch, and we like how the standard Google Maps view now shows the 3D outlines of buildings.

Accessibility features
The iPhone 3GS is the first iPhone to offer a full set of accessibility features. Visually impaired people can use Apple's Voice Over to navigate the handset's menus and type messages and e-mails. As you drag your finger around the display and tap a button, the iPhone will read a description of that button. The phone will also read the text of dialog boxes, the time of day, the status and orientation of the display (locked or unlocked, portrait or landscape), and detail information, such as the battery level, Wi-Fi, and cellular network signals. What's more, it speaks each character as you type a message, and it will suggest autocorrection choices. Voice Over can read text messages, e-mails, and even Web pages.

Nokia N97 – Review

Monday, November 9th, 2009

Design
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When looking at the N97 front-on you could be mistaken into thinking this latest Nokia is nothing more than an iPhone clone, though this would be selling Nokia's excellent design well short. It might be a touch thicker and heavier than Apple's phone, but it also addresses a few of the physical elements of the iPhone that we wish had been changed in the iPhone 3GS update. Between the 4mm in extra depth and the matte plastic finish, the N97 is much easy to hold, and then there's the sliding screen and the superb keyboard below it.

If you've seen pictures of the N97 you've probably seen it on its back with the slide open and the screen tilting up. When open, the screen sits at an angle just shy of 45 degrees, making it easy to read while using the well-spaced keyboard, or navigating the menus with the large five-way nav key. We love this design, every part of it feels slick and deliberate; from the smooth sliding mechanism to the position of the keys, Nokia clearly has user experience at the front of its design philosophy. The only oversight we can find is the absence of a "back" key on the keyboard for stepping backwards through the menu system. It's easy enough to reach up to the touchscreen, but this gets annoying after the fourth or fifth back-step in a complex menu tree.

Which brings us to the downside in this aforementioned Nokia design philosophy. While the physical design of the N97 is excellent, the Series 60 platform is starting to show its age next to the shiny new touchscreen platforms from Google and Apple. The N97 runs on Series 60 v5, and while this is the latest version of the platform, trying to navigate through the system is becoming tedious — even for us, who know the system so well. Completing simple tasks like turning off input sound effects or changing the ringtone takes six steps and has us wishing Nokia had a simpler menu with even simpler menu titles like "Sounds", rather than the legacy titling from a decade of its preceding platforms.

The 3.5-inch touchscreen is one of the phone's outstanding elements. Nokia uses resistive touchscreen technology, which compared with capacitive touchscreens, is considered the lesser technology, especially in regards to responsiveness. Nokia takes this assumption and turns it on its head, delivering outstanding responsiveness and a bright, colourful screen to boot. The screen is easy to read and our test videos look fantastic.
Features

Even though it was first announced six months ago, the N97 will still be one of the most impressively specced phones on the market when its released in Australia during July. Alongside the touchscreen and full-QWERTY keyboard, the N97 comes with a decent mix of business and consumer features including HSDPA and Wi-Fi for web browsing, A-GPS, a built-in digital compass and Nokia Maps for navigation, a 3.5mm headphone socket, and 32GB of internal memory plus a microSD card slot to increase this to a possible 48GB.

In line with previous N-series releases, the N97 houses an excellent 5-megapixel camera on the back of the handset, complete with Carl Zeiss optics, auto-focus and dual-LED photolights. In 2009 we're seeing the megapixel count in camera phones growing with Sony Ericsson about to break new ground with 12.1 megapixels in the upcoming Satio, but for our money Nokia is still producing one of the best camera phone modules available. This camera is lightning fast to fire up and the super-quick shutter helps to eliminate handheld judder and keep the focus nice and sharp. The colour reproduction tends to be a little cold — whites tend towards shades of blue — but overall the pictures we've taken have been superb.

Multimedia components and the web browser don't seem to have improved much since the 5800 XpressMusic, which is a bit of a disappointment. The music and video player are both fine — compatible with a decent range of media file formats — but the browser still needs some attention from the Nokia software boffins. The browser loads page content slowly, and the view is never optimised for the screen — instead we spent the first five or 10 seconds on each new page zooming and panning to get an overview of a site. The N97 ships with Flash Lite 3 installed and by default Flash content is turned on, but we suggest you switch this off to speed up page load times significantly. As with many elements on the N97, the browser is better than previous Nokia releases, but is still lagging behind the current competition.
Apps and the Ovi Store

We first saw Nokia using Series 60 v5 on the 5800 XpressMusic touchscreen, the company has since evolved the home screen interface and opened up this space on the N97 to five panels of widgets. These spaces can be used for both online and offline widget apps including pre-installed variants for Facebook, AP and News.com.au live tickers, favourite contacts, email notifications and favourite installed applications, with more widgets available to download through the Nokia Ovi Store.

The widgets stand out as the most useful new feature to the N97. While the handset is capable of nearly everything available on previous Nokia handsets, the widgets panels are virgin territory, and a very welcome addition. The pre-installed apps from Facebook and News.com.au are both extremely lightweight; they update seamlessly and quickly execute the app to a full-screen view with a minimum of lag.

We were surprised to see Nokia's excellent email client, Nokia Messaging, missing from the N97. Nokia Messaging is a much cleaner client than the standard messaging app, and is also much easier to use with fingers on the touchscreen. Luckily the Ovi Store was ready to plug the gap, and we recommend that this quick download be one of the first things you do with a new N97.
Performance

Zippy performance, as it relates to the user experience, is steadily becoming the make-or-break of many new smartphones in the market. This time last year most of us were content with slightly sluggish performance, however, this is not the case today. Again we come back to the iPhone and Android smartphone platforms. Both have been developed with touchscreen use in mind and both run at full speed; it's unusual to wait more than a moment for an app or a menu branch to execute. Nokia has been playing catch-up in this department over the last few major releases, and while the N97 is its best, so far it is still a little off the pace. The processing is punchy and the touchscreen is impressively responsive. We have noticed a few bugs here and there — a few blank screens while the N97 clears the memory and makes way for a new app — and the phone does take a moment to make data connections, which slows down the execution of the browser and the Ovi Store app, but overall we've been pleased.

One area Nokia rarely falters is call quality, and the N97 is no exception. After testing the iPhone 3GS just a week before, it's been a pleasure to switch to a phone that makes and receives calls so clearly. It can be hard to decipher good call quality from poorer or mediocre performers, but the N97 is quite noticeably better than we've heard for a while. Battery life is also decent; its nearly two-day cycle is good without being outstanding, and includes constant use of Wi-Fi, web browsing, push email and standard calling and messaging.
Overall

There's a lot to like about the N97 and we think this handset is a more fitting flagship model for the world's biggest mobile phone company than last year's N96. But is it enough to compete in an increasingly competitive mobile landscape? It has the looks, it has decent battery life and comes with most of the essential basics pre-installed. It'll handle your calls, messages, emails and simple web searches, and the new home screen widgets system can be customised to put your top five apps or online feeds right in front of your eyes.

Yet there's something about the N97 that remains lacking; it's not a question of what it does but how it does it. While the performance of the phone is mostly good, this current incarnation of Symbian Series 60 definitely lacks the polish of better operating platforms. The menu tree for apps and settings is unnecessarily complex and for people upgrading to their first smartphone, or first Nokia, the lack of common-sense naming conventions will confuse those that aren't scared